Why is the hitch set up to be static instead of letting it flex? I cant hook them yo ANYTHING because the front wheels are off the ground or the back wheels are lifted up because of the tractors hitch height. Is their a way to adjust hitch height for Level lift models?
its sweet but leaves fairly wide skips when you hire a worker when they turn onto the next pass. and it slides all over the place if you turn sharp at a certain speed.
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Why is the hitch set up to be static instead of letting it flex? I cant hook them yo ANYTHING because the front wheels are off the ground or the back wheels are lifted up because of the tractors hitch height. Is their a way to adjust hitch height for Level lift models?
I literally made the hitch a separate flexable component that flexes up and down, i dont know what you're talking about
Is there any reason it acts like the cultivator has no traction
work width is set the same as the 52'6 version on gps. otherwise great mod
its sweet but leaves fairly wide skips when you hire a worker when they turn onto the next pass. and it slides all over the place if you turn sharp at a certain speed.
Love the cultivator. Doesn't seem to be any soil animations though
Great Mod! Where did you get the coil packer or roller that goes behind it
https://46mods.itch.io/brillion-xl144-cultipacker